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3ds max Program
Learn to develop and animate 3D video game characters using 3ds max 6.0 software.
This nationally recognized exciting 3ds Max online certification training course will teach students how to use both 3ds max and Character Studio to design, develop, and animate 3D video game characters.

Software & application knowledge: Windows, FTP, Files & folders, Email, Chat, Windows media, PowerPoint Skill-sets: Students should have basic PC skills, knowledge of computers, and a better than average understanding of the Internet.

Audience: By earning any kind of technical certification, you demonstrate commitment and acknowledge your desire to work with and to learn multiple technologies.

If your friends won't compete with you anymore, and you hold the record for solving brain teasers or consistently have the highest scores in console games, this is the program for you.

If beating your own high scores has no challenge and you want more, this program is for you.

If being on an industry recognized, award winning team building video games is where you want to be, please give serious consideration to this program.

The ever-growing, evolving Video Game Industry, your employer, clients, and peers will recognize your Certification, your credential as a symbol of the skills and knowledge you've gained through experience. The certification clearly and strongly demonstrates that you are a technical leader with the ability to successfully implement Video Game solutions for your organization.

Your computer should meet the following requirements upon registration:
  • Processor: Pentium II with a minimum processor speed of 550mhz
  • Hard-disk drive available space: 10 Gigs
  • Minimum Ram: 128MB
  • Monitor: Color
  • Internet Connectivity: High Speed Bandwidth strongly recommended
  • Windows Media 9.0 (a free upgrade) - Please download at:
  • Anark Player - please download at:
  • Microsoft Producer 1.1 (a PowerPoint add-in) a free download at:
  • Microsoft PowerPoint 2002
GES will provide the following materials:
  • 3ds max 6 (includes Character Studio 4)
  • 3ds max Fundamentals Courseware
  • Character Studio Fundamentals Courseware
  • Mastering the Art of Production with 3ds max 4, by Jason Busby
  • Modeling a Character is 3ds max, by Paul Steed
The following materials are recommended for all students, but are not required or provided by GES:
  • Adobe Photoshop 6.0
  • Motion Capture (MoCap) Library of Movements
  • Perspective - for Comic Book Artists, by David Chelsea
  • How to Draw Comic Book Heroes and Villains, by Christopher Hart
  • Animating Real-Time Game Characters (Game Development Series)
  • Model, Rig, Animate! With 3ds max 6, by Michele Bousquet


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